INTERIOR ARCHITECTURE, HIGH QUALITY MATERIALS AND TEXTURES
Arduinna Silva Studio provides high quality materials and textures to meet the demands of demanding 3D artists. All our textures are optimized for real time and usable in pre-calculated.
In order to judge for yourself their quality, we invite you to download them for free on CG Trader or CubeBrush.
For the presentation of our work, we propose you 4 materials so that you can judge their quality.
You will find 3 different types of materials that we have integrated into an interior scene: a statuette, a cloth fabric and an atlas of fallen leaves, to show you that we are able to recover absolutely all the maps of our textures from very precise way.
We also realized a brick wall, to present our know-how in the recovery of large surfaces that tilent correctly.
High precision maps.
For this texture, we scanned a brick wall over an area of one square meter.
We generate PBR material from a 560 million polys mesh, which we can supply in 2k, 4k and 8k.
Calibration of colors.
Our colors are very finely calibrated and transcribe accuracy to reality.
We have developed a process to perfectly delight our textures.
We provide absolutely all maps.
Physical recovery of specular and roughness.
Artificial Intelligence process to increase the accuracy of maps.