After a first contact that will define our mission, we will implement a workflow most adapted to your request.
The first step is the shooting that will take place either in studio or on site according to the specificities of the subject, whether it is an object of the smallest to a complete environment. Any element will be captured as much as its smallest details.
The images are then processed to obtain a reconstituted object in very high definition, which will then be adapted according to your needs, whether for using it in a film, an application or a video game. The textures are optimized to be closer to reality.
Once the reconstitution process is complete, the object can either be provided as-is or move to a new stage of processing according to your expectations (Implementation of objects in Unreal Engine, lighting, compositing, development of features, game design, adaptation at all platforms, ...).
Arduinna Silva is a completely autonomous studio and can take care of your entire development process.